Even so, there’s a clear focus put on using a small handful of troops to the best of their abilities, learning their unique advantages and disadvantages inside-out to emerge victorious.Īhead of Realms of Ruin’s open beta, which launches this Friday July 7th, I was able to spend a couple of hours with both the first mission in its single-player campaign and three one-on-one multiplayer matches. It’s not quite the unit-spamming mass carnage of classic RTS like Age of Empires, but sees you fighting on more fronts than the single-character perspective of video games like Vermintide. You oversee command of up to 16 separate squads, each comprising a handful of units from one of four Age of Sigmar factions, but each squad is designed to feel unique and individual. Upcoming real-time strategy game Realms of Ruin - the first such RTS for Warhammer’s fantasy universe since it rebooted as Age of Sigmar almost a decade ago - aims to split the difference somewhat. Manage cookie settings Matt and Wheels take a first look at Realms of Ruin's gameplay Watch on YouTube To see this content please enable targeting cookies.
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